Saturday, August 24, 2013

Beta Bug Report - August 21, 2013

Here's the latest Beta Bug Report:

Beta Bug Banner
August 21
Hello Beta Testers! 
Before we get started with the bug report, here are some updated stats I think you will enjoy. :) 
Time Played: 195.94 Days
Shots Fired by Enemies: 162,385
Levels Played: 17,334
Hexes Traveled: 2,823,296 
Below is the updated Beta Bug Report. As always, if you find any bugs that aren’t in this report, or just want something clarified – feel free to write us a comment… or 5. Moose OUT!
-MechMoose 
Report 1 – Bugs We’re Fixing 

  • Healing plants in 2-1 aren’t working properly
  • Characters Still Talk After Dying
  • Bugs sometimes walk onto the hex you are on
  • Mice appear pink in-game
  • Bugs and mice can shoot through obstacles (Fixed for Next Update)
  • ‘Skip turn’ button displays ‘enemy turn’ even when no bugs are around
  • Level 1-6 freezing when moving to certain hexes
  • Music doesn’t change when quitting level and choosing a new one

Report 2 – Fixed Bugs 

  • No save points or level select
  • Clicking learn more after level 3 doesn’t always work
  • Screen resolution problem
  • Avatar cards block hexes
  • Mice Freeze Sometimes in Level 3
  • Mice Health Bar Isn’t Working Properly
  • Mice can activate towers in level 1 when they aren’t close to them
  • Game freezes when quitting a level and choosing a new one

Report 3 – Clarification

Tokens: 

  • Right now, finding the secret Treasure Tokens just gives you bragging rights. But soon they’ll give you lots of cool rewards for finding them. What kind of rewards? Stuff like power ups, achievements, and experience points.

Hexes:

  • Green hexes mean there’s a switch you can push, red hexes mean you can attack what’s on it, and blue hexes mean you can move there.
  • You may notice sometimes there are blue hexes with dotted lines – these show you how far your unit can go if they use BOTH their Action Points to move.  And using them can even give your unit a move bonus.

Bugs are weaker in Level 3:

  • It’s true! Well actually it’s not. Bugs are exactly the same. What’s changed however is that your mice are stronger.

Leveling Up:

  • In Mech Mice, your units will gain Experience Points as you play, and eventually they’ll level up and get more powerful. We plan for this to happen the first time, by the time you reach level 1-3 – making Blaze and Flank more powerful just before the big battle in Tumbleweed.
  • Don’t worry, level ups will be much cooler in the final game (and will even let you customize your units a bit).

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